Chriskimm1 / 2D-Platfrom_Game

utilizing phaser.js library to make a platform based game
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only one throw #4

Closed Chriskimm1 closed 9 years ago

Chriskimm1 commented 9 years ago

@WilliamfShaw

Context

When submitting an issue provide some context as to what the problem is. This includes but is not limited to:

Give information about what you have done to solve the problem. Including but not limited to:

What would you like help with specifically? creating more than one ninja stars

   shuriken = game.add.group();
    shuriken.enableBody = true;
    shuriken.physicsBodyType = Phaser.Physics.ARCADE;
    shuriken.createMultiple(30, 'shuriken'); < --- doesnt this make multiple shurikens ? 
    shuriken.setAll('anchor.x', 0.5);
    shuriken.setAll('anchor.y', 1);
    shuriken.setAll('outOfBoundsKill', true);
    shuriken.setAll('checkWorldBounds', true);

}
WilliamfShaw commented 9 years ago

@Chriskimm1 Kewl,

I cant do anything with this at all. I have no idea whats going on.

https://github.com/ga-students/WDI_McClane/blob/master/project_02/asking_for_help.md

Fill that out and then lets tackle it

WilliamfShaw commented 9 years ago

@Chriskimm1 can you please close this issue