ChristianLa91 / slimdx

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D3D11_SIT_UAV_RWTYPED is not mapped to a ShaderInputType enum member #866

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
ShaderInputType enumeration in SlimDX.D3DCompiler is missing a value that 
corresponds to native D3D11_SIT_UAV_RWTYPED.

An obvious workaround is to just cast 4 to the enum type, but ideally SlimDX 
would provide this out of the box.

Original issue reported on code.google.com by arseny.k...@gmail.com on 2 May 2012 at 6:02

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r2201.

Original comment by Mike.Popoloski on 4 May 2012 at 12:25