Open spiderbit opened 3 years ago
I am not sure it has to do with this "bridge" or whatever you wanna call it or with OpenHMD itself, but in the native openhmd examples the orientation is right with the patch from here:
https://github.com/OpenHMD/OpenHMD/pull/252
But in steamvr the orientation is still wrong, or is it some sort of double correction?
I am not sure it has to do with this "bridge" or whatever you wanna call it or with OpenHMD itself, but in the native openhmd examples the orientation is right with the patch from here:
https://github.com/OpenHMD/OpenHMD/pull/252
But in steamvr the orientation is still wrong, or is it some sort of double correction?