Christopher-Thiebaut / Homeworld-Defender

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No Podfile. #2

Open MarkPerkins opened 5 years ago

MarkPerkins commented 5 years ago

Can't run the project without the podfile to install the dependencies.

Christopher-Thiebaut commented 5 years ago

Hi Mark, there actually aren't any dependencies. At one point, I toyed with the idea of using some and then ended up not really using them or Carthage. Looks the .xcworkspace still accidentally got committed at some point along the way though. I'll remove that in a future update. For now, though, you should be fine opening the .xcodproj instead.

MarkPerkins commented 5 years ago

Thanks!.. Not sure why i didn't even try that. Getting one more error.

image

I'm on XCode Version 10.1 (10B61)

Christopher-Thiebaut commented 5 years ago

This is a very interesting issue. It seems to be related to how the new build system generates texture atlases vs how the old build system did it. It seems the project builds and runs fine on Xcode 9.x or on Xcode 10.x using the legacy build system. If you'd like, you can run the project with the legacy build system while I explore the best long-term solution to this issue.

Christopher-Thiebaut commented 5 years ago

I updated the project to use the legacy build system for now as a workaround for the TextureAtlas problem and got rid of the extraneous .xcworkspace while I was at it.

MarkPerkins commented 5 years ago

thx.. checking it out now.

MarkPerkins commented 5 years ago

looks good.. I like the Joystick animation.

Christopher-Thiebaut commented 5 years ago

Thanks, I’m had a lot of fun making that animation.