Closed NinCollin closed 4 years ago
Hmm, is vc4 3d enabled in boot config.txt?
If your desktop uses graphics acceleration my pi2 uses software (or disable it) try this
OPENSSL_armcap=0 ~/mcpelauncher/build/mcpelauncher-client/mcpelauncher-client -dg ~/.local/share/mcpelauncher/versions/1.14.0.9
But you will likely get light issues, but should run
Yeah, I have the vc4-fkms-v3d driver enabled. The command you gave does allow the game to run (though not very well.) I'm not sure what you mean by disabling graphics acceleration in the desktop though.
Do you think maybe compiling the mesa library on my Pi myself (and specifically building it with VC4 support) would make any difference?
You can hopefully disable desktop acceleration with raspi-config, then restart and the black screen command should work, You cannot start two different mesa versions at the same time( maybe replacing the preinstalled with make install in lastest mesa 1.13.x work too) Look my armhf 1.12.x branch for more details (another Readme)
graphics acceleration in the desktop, makes use of your gpu to display the window's, like the windows desktop or gnome desktop
From buster changelog the important parts
raspiconfig -> advanced settings -> xcompmgr -> disable -> reboot and retry the commsnd of my readme which caused the blackscreen
I've managed to extract an APK and get this compiled on a stock install of Raspbian Buster. The game window opens, but just gets stuck on a black screen; there's no crash or exit code.
What interests me is that I generated this log using
startcommand > output.txt
but the first three lines and the lineDraw call returned Invalid argument. Expect corruption.
(which is probably the issue here) didn't get passed through to the text file, and I had to add them in manually.