Chromozon / Q2JumpRefresh

A pet project to refactor q2jump.
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[Large] Weapons #6

Open Chromozon opened 3 years ago

Chromozon commented 3 years ago

Allow a player to use rocket launcher (RL), hand grenade (HG), grenade launcher (GL), and BFG to give themselves boosts.

RL, HG, GL, and BFG should only affect the player, not anyone else.

The player should still be able to shoot all other weapons (blaster, shotgun, super shotgun, machinegun, chaingun, hyperblaster, railgun). These can be used to shoot targets which unlock doors, trigger checkpoints, etc.

Keep it simple. Everything should have unlimited ammo.

Players should not be allowed to drop any weapons or ammo they are holding.

Stretch goal: replay demos should record weapons and you should be able to see the projectiles when replaying.

Chromozon commented 3 years ago

Need to figure out if rocket 1 should be default on. The current server has it like this. I personally don't like it- I would rather all weapon maps be forced to explicitly set "rocket 1" or whatever other weapons they require.