Is your feature request related to a problem? If so Please describe.
A clear and concise description of what the suggestion would be, How it would possibly be implemented. How it would be balanced into our current server.
Entities on servers are a issue sometimes. Many entities means many lag.
And villager trading halls seem to be unnecessarily large at times.
So, for example, take 3 villagers selling mending, infinity and protection 4.
And combine them! :D
this way one villager can have all the important trades without using like over 9+ per play who has a trading hall.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
Additional context
Add any other context or screenshots about the feature request here.
I've looked into optimizing villagers, and sadly all plugins regarding it are outdated, Though i have my eyes on a farming control plugin that would help with tps lag regarding mob farms
Is your feature request related to a problem? If so Please describe. A clear and concise description of what the suggestion would be, How it would possibly be implemented. How it would be balanced into our current server. Entities on servers are a issue sometimes. Many entities means many lag. And villager trading halls seem to be unnecessarily large at times. So, for example, take 3 villagers selling mending, infinity and protection 4. And combine them! :D this way one villager can have all the important trades without using like over 9+ per play who has a trading hall.
Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered.
Additional context Add any other context or screenshots about the feature request here.