Add a "QuestItem" attribute to some of the item buttons in the Fabricator, so that it can have checks for items such as K9 and the Mask from Relic of the Tombraider #9
said fuck it, hard coded it in to disable the mask and K9 unless the player is at the appropriate queststage (instead of using attributes to mark it as a "Quest" item)
said fuck it, hard coded it in to disable the mask and K9 unless the player is at the appropriate queststage (instead of using attributes to mark it as a "Quest" item)