Church-of-Crice / cationarytail

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Consolidate all thoughts of the cat from the story scripts #67

Open jonathandavidlewis opened 3 days ago

jonathandavidlewis commented 3 days ago

Spec:

project/thoughts/example_file.cfg

Filename: scene_03_thoughts_bringing_cat_home.cfg

Original text from scene:

> Player explores House of Adopter for item interactions (Not Linear)

> Googly Eyes
On floor, potentially around other craft supplies
{Player Cat} - I’m feeling a bit shaky.

> Power Cable/Electrical Outlet
Near a laptop, lamp, TV, etc.
{Player Cat} - That was shocking.

> Plant
Next to window or wall
{Player Cat} - A vegan diet isn’t for me.

> Coffee
On a coffee table
{Player Cat} - Needs more milk.

> Chocolate
On a coffee table
{Player Cat} - Not as good as catnip.

> Jewelry
On a coffee table or on the floor
{Player Cat} - Oh wow, real gold!

New format:

Filename: project/thoughts/scene_03_thoughts_bringing_cat_home.cfg


[googly_eyes]
I’m feeling a bit shaky.

[power_cable]
That was shocking.

[plant]
A vegan diet isn’t for me.

[coffee]
Needs more milk.

[chocolate]
Not as good as catnip.

[jewelry]
Oh wow, real gold!

Another example:


[banana_peel]
That one is slippery.

[cigarette_butts]
Smells disgusting, I'm going to barf.

[fallen_tree_leaves]
Crunchy!

[phone]
A magic box!

[owner_advice]
Mom always tells me to act cute in front of it.

[food_source]
She says this is where my food comes from.

[cat_walks_outside]
It's cold out here!

Examples with images:

For now, the images do not need to actually exist. Just give them a meaningful name.


[banana_peel]
<broken_bone.png>

[cigarette_butts]
<cat_face_puking.png>

[fallen_tree_leaves]
<ear_hearing_sound.png>

[cat_walks_outside]
<ice_cube.png>
jonathandavidlewis commented 3 days ago

I'm currently working on defining a specification for this that will work for the mechanics we need in-game.