> Player explores House of Adopter for item interactions (Not Linear)
> Googly Eyes
On floor, potentially around other craft supplies
{Player Cat} - I’m feeling a bit shaky.
> Power Cable/Electrical Outlet
Near a laptop, lamp, TV, etc.
{Player Cat} - That was shocking.
> Plant
Next to window or wall
{Player Cat} - A vegan diet isn’t for me.
> Coffee
On a coffee table
{Player Cat} - Needs more milk.
> Chocolate
On a coffee table
{Player Cat} - Not as good as catnip.
> Jewelry
On a coffee table or on the floor
{Player Cat} - Oh wow, real gold!
[googly_eyes]
I’m feeling a bit shaky.
[power_cable]
That was shocking.
[plant]
A vegan diet isn’t for me.
[coffee]
Needs more milk.
[chocolate]
Not as good as catnip.
[jewelry]
Oh wow, real gold!
Another example:
[banana_peel]
That one is slippery.
[cigarette_butts]
Smells disgusting, I'm going to barf.
[fallen_tree_leaves]
Crunchy!
[phone]
A magic box!
[owner_advice]
Mom always tells me to act cute in front of it.
[food_source]
She says this is where my food comes from.
[cat_walks_outside]
It's cold out here!
Examples with images:
For now, the images do not need to actually exist. Just give them a meaningful name.
Spec:
project/thoughts/example_file.cfg
Filename:
scene_03_thoughts_bringing_cat_home.cfg
Original text from scene:
New format:
Filename:
project/thoughts/scene_03_thoughts_bringing_cat_home.cfg
Another example:
Examples with images:
For now, the images do not need to actually exist. Just give them a meaningful name.