Reach Forward animation - Open/Close door - Add memory point to door handle (or just use existing action menu item memory point)
Attach to hand - Add inventory action item to matches, or water bottle etc, so when going to fill or light fire it shows hand reaching forward with X object... presence of both hand and item trigger appropriate action item without scrolling/selecting...
Reach Forward animation - Open/Close door - Add memory point to door handle (or just use existing action menu item memory point)
Attach to hand - Add inventory action item to matches, or water bottle etc, so when going to fill or light fire it shows hand reaching forward with X object... presence of both hand and item trigger appropriate action item without scrolling/selecting...
make all action text/bg fully alpha.