[ ] Generator Repair and Roundup - Fix Wheeled Generators and tow them to Power Grids (Initially we can use the hand held generators in massive qtties)
Requires:
[ ] Wheeled Generator Models
[ ] Power Grid System
[ ] Tow Script
[ ] Power Grid Restore - Once Generators are Towed to Power Grid Sub Stations they must be fueled, attached with Wire Scrap and Powered Up
Requires
[ ] Wire Scrap or Cable Spool Model
[ ] Power Grid System
Event Missions With Mission Objectives:
[ ] On Start Of Non Permanent Missions ALL player data is saved to the hive, and hint is thrown up
[ ] Hint 1 - "Your Player State has been Saved, you are now playing: "Mission X: Name of Mission"
[ ] Hint 2 - "Your Player State will be reset upon completion of the mission, or server restart, Death in the mission does NOT affect your saved Player State"
[ ] Mission 1 - Starving Masses - AI Citizens Spawn when power grid is restored, they come out of un-enterable buildings and attempt to throw stones/bricks at players for food. (can AI Loot dead bodies?) Believe it will happen automatically, but they should pick up weapons they find and attempt to shoot players.
[ ] Can be placated with food - As part of the Boxes system of storage and movement we can allow a squad to load the boxes full of food and leave them in Cities, When the citizens start spawning they are attracted to the Supply Boxes, not players.
[ ] Shooting Starving Citizens results in drastically lowered humanity upon return to saved player state
Requires:
[ ] Repaired Power Grid
[ ] Supply Drop Boxes to be Constructable or towable
Mission Objective: - Call in UN Rescue (must repair all grids, and use Satphone)
Mission 2 = UN Rescue - UN Forces swarm the island and kill all Zombies/Citizens that fire upon them, however their priority is to EVAC survivors and kill Zeds.
[ ] DayZ Past - Capture the Flag - Traditional MP Capture the flag style gameplay with armies
Use Racs/SLA characters/Flags
Make attach to flag that can stick to players
Side specific loot/vehicles
[ ] Last Man Standing - Traditional MP Last man Standing
[ ] Day 6 - Survival games style with events that force movement of players, IE Nuke strikes as evacuation falls apart on Day6
[ ] Highlander - players get more powerful (armor and more damage multiplier) as they kill off others
[ ] PLAGUE - (Rahmadi map only) All players spawn on rahmadi... SHIT TONS of VERY aggressive zombies spawn endlessly on a timer? or upto a certain count? respawns
MISSIONS:
Always Running:
Requires
Event Missions With Mission Objectives:
Requires:
Mission Objective: - Call in UN Rescue (must repair all grids, and use Satphone)
Mission Objective - Get to UN Choppers for Evac