CiFor / DayZ_Sahrani

DayZ Sahrani Mod Development
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Bug - Blood Self transfusion Keeps going after knocked out by zeds and even after dead #98

Open NonovUrbizniz opened 10 years ago

grafzahl commented 10 years ago

I would suggest to cancel the bloodbagging when player get InCombat?

Gezzunder commented 10 years ago

Is this still current? It already does a combattimeout check. the variable controlling the addblood loop is predefined as _totalblood = 4000; make it a random value?

NonovUrbizniz commented 10 years ago

it does a check before, but not on each loop, so if you get thrown into combat after you've started the BB process, it does not break you from it.

Also if you use the WASD keys to "break" the action, you do not get the random chance of bleeding or infection... so you can take 90pct of the bloodbag and there is no risk of bleeding or infection until the very end of the action.