Closed OzzyHelix closed 10 months ago
this is the virtualboyquest fork by comparison
The main difference between my fork and this repo is that I didn't update OVR SDK (=it is probably still compatible with Oculus Go but I don't have the device to confirm). Using the latest SDK versus the old one could theoretically affect the compatibility with Quest Pro and future headsets.
I'm using a Quest 2 I just noticed your fork looked fine but the mainline VirtualBoyGo V1.5 had visual issues with yours having more detail so I'm just confused
It looks like a wrong colorspace. The details are there, they are just extremely dark.
any way for me to fix that?
I would try something with this: https://developer.oculus.com/documentation/native/android/mobile-colorspace/
Or change the framebuffer format.
this might have something to do with the SDK change perhaps colorspace is handled differently in 1.50.0?
Probably yes, I didn't read the changelogs.
Should be fixed now. Sorry that it took so long.
the image on V1.5 is super dark and lacks the detail of previous releases I am not sure why this is the case