Right now the map timer will tick down no matter what and is only checked against during the InProgress state. This means a case like so will happen: server is empty, map never changes but the timer is out, 2 players join and the map will change after the first round they play. Open to feedback. I still haven't checked how vanilla handles it.
Closes:https://github.com/CigarLounge/sbox-TTT/issues/299
Right now the map timer will tick down no matter what and is only checked against during the
InProgress
state. This means a case like so will happen: server is empty, map never changes but the timer is out, 2 players join and the map will change after the first round they play. Open to feedback. I still haven't checked how vanilla handles it.