CircuitLord / NotReaper

A mapper for the VR rhythm game Audica
GNU General Public License v3.0
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Path chaining #95

Open jukibom opened 4 years ago

jukibom commented 4 years ago

Originally requested by @Zernys in #86

This one might be both a bit technical and a bit specific to my mapping style, but it would hugely improve the modifiability of my maps. Essentially, I often want to follow one path object directly, e.g. to change direction of a stream. Currently this requires me to bake the path and then create a new path from the last note. If I want to make changes earlier on in the stream, I have to redo everything after it, unless I somehow manage to re-connect to the later part of the stream. I would love to see a built-in option to start a new path from the last note of the previous path, where this new path inherits the position and rotation of the previous path. This both allows for chained paths without baking, and allows modifications of earlier parts of a stream or a chain to be edited without having to redo everything that comes after.