Open jukibom opened 4 years ago
At least what the Beat Saber editor does is create a folder in the archive that holds backups (I'm guessing this could work with the *.audica assuming that extraneous files will not 'cause the game/file to break) . Then when it detects that one of the backup versions has a considerable amount of new changes that aren't in the main save file, then it prompts the user to load the backup file. Users can also manually restore backups by replacing the corresponding files.
Originally requested by @Zernys in #86