Closed CireG closed 8 years ago
You try out DeuTex. But since many of the files here haven't been adjusted for a WAD, i dont think it'll be very nice.
So why dont you first do that, then use Slade3 to allign the gfx, and put them in one wad? It is time consuming, but youll get what you want.
Unfortunately, im limited at the moment, so i cant have a go myself.
I can start working on it in Slade 3, though it will take some time, and with the limited Resources that's available, it'll be hard to make a complete IWAD I Think, if not filling out with empty lumps. I understand that you're limited now, though there's no rush, if you find time later I'd appreciate any help. Also placeholder assets would be really appreciated, no matter how bad, since it's better than nothing.
It doesnt HAVE to be an IWAD. Work it as a PWAD first.
Thats how Freedoom first started out.
Yes, I'm aware that's how Freedoom started. If it's prefered to do a PWAD first, I guess it's OK. Most other projects I know of started the other way though (The People's Doom, Blasphemer, Animosity/Freestrife, FreeWolf3D...) and it seems to me to be the best way, but considering the resources incompletness of Zauberer, perhaps it's not...?
Itll be easier. When the time comes, then you can work on it as an IWAD.
Right, I'll start with a PWAD. And as you said, when the time comes, it can be completed into an IWAD. Until then, I guess this issue can be kept open? It's labeled as an enhancement, after all.
Okay, I added a test PWAD I quickly put together. I Think this is similar to what you mean.
Close this conversation.
Announcements should be made at Doomworld, where most of the community is. Who visits Github for announcements?
Me because I don't visit Doomworld anymore, and I shouldn't have to return to a hostile, reactionary environment when my concerns are primarily in development of content.
A basic placeholder IWAD should be made to be used as a base for adding assets submitted to the Project.