Pirates as a mode isn't really implemented properly right now but on the off chance an admin turns it on or spawns the shuttle for other uses it needs a bit of updating. this is not intended to actually refactor pirates, that's out of scope. Just a QoL update of the shuttle.
After changing around how admins load grids in game, and also finding this in the tests:
var naughty = new HashSet<string>() { "Empty", "Infiltrator", "Pirate", }; // AAAAAAAAAA // Why are they stations! if (naughty.Contains(map.ID)) continue; mapNames.Add(map.ID); }
I'm going to start removing the completely unused game map prototypes for the shuttles and putting the shuttle files into the shuttles folder where the other ones are and belong to keep things organized
Media
[x] I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase
Changelog
added tiny fans under the docks
changed access to some airlocks
added an iff computer
added a fax machine and a few handheld radios
replaced the oxygen tanks with a tank dispenser for our slime friends
replaced the toolboxes with a youtool
brought the grav gen inside
replaced the syndie shuttle console with a regular one so they cant warp to nukie planet
Original PR: https://github.com/space-wizards/space-station-14/pull/13126
About the PR
Pirates as a mode isn't really implemented properly right now but on the off chance an admin turns it on or spawns the shuttle for other uses it needs a bit of updating. this is not intended to actually refactor pirates, that's out of scope. Just a QoL update of the shuttle.
After changing around how admins load grids in game, and also finding this in the tests:
var naughty = new HashSet<string>() { "Empty", "Infiltrator", "Pirate", }; // AAAAAAAAAA // Why are they stations! if (naughty.Contains(map.ID)) continue; mapNames.Add(map.ID); }
I'm going to start removing the completely unused game map prototypes for the shuttles and putting the shuttle files into the shuttles folder where the other ones are and belong to keep things organized Media
Changelog
:cl: checkraze