Changes the prototypes for random humanoid mob spawners to use a Sprite component rather than Icon, so that the placement manager does not crash while attempting to draw the entities.
I think this is a small fix, but let me know if I need to include images or videos of this working.
Media
[x] I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase
Changelog
:cl:
fix: Client-side placement mode crash while placing random humanoid mobs
Original PR: https://github.com/space-wizards/space-station-14/pull/13667
About the PR
Changes the prototypes for random humanoid mob spawners to use a Sprite component rather than Icon, so that the placement manager does not crash while attempting to draw the entities.
I think this is a small fix, but let me know if I need to include images or videos of this working.
Media
Changelog
:cl: