Getting this in log file (seems to occur at end of loading screen so it's near bottom of attached log file):
GameSettings: 'BrokenNodeDetector' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal]
Getting this in log file (seems to occur at end of loading screen so it's near bottom of attached log file):
output_log.txt