Closed bliet closed 1 year ago
I'm working on such feature for BrokenNodeDetector (probably will rename that mod to Broken Things Detector or similar😂 ) I can transfer this issue to that repository if you want so won't generate duplicates 😉
Transfer manager can tell if a tram is stuck. not sure if that is relevant. It can also allow you to move from one to another stuck vehicle to delete them. but its a bit clunky.
yes. a feature to find nodes that node controller made too big! cims will get stuck at this intersection, but with a vast city of 837,234 people, finding these nodes becomes a nightmare at best. i imagine it's just a simple if "node.width >= 65 || node.height >= 65"
statement.
hint: it may not be a road node. Breaking invisible pedestrian paths created for (over)underground metro/train can cause similar issues. The just stuck and wait. If you try Node Controller Renewal Beta it should help (has a fix for node size)
i imagine it's just a simple if "node.width >= 65 || node.height >= 65" statement.
No it's not that simple...
hint: it may not be a road node. Breaking invisible pedestrian paths created for (over)underground metro/train can cause similar issues. The just stuck and wait. If you try Node Controller Renewal Beta it should help (has a fix for node size)
ok, i've never seen it happen anywhere else. just on nodes larger than a certain size (50m?) can't recall. I'll try the beta, for sure!
i imagine it's just a simple if "node.width >= 65 || node.height >= 65" statement.
No it's not that simple...
haha. maybe not :D
Stuck cim detector already Implemented and released to the workshop in v.0.7.x+
Describe your idea
Button: Find (or jump to next) stucked cims and vehicles
At the moment there is a button "Reset stuck cims and vehicles". Nice so far. But where this cims are stucked? With this info I could fix the issue that cause the problem. At the moment I press this button every x minutes.. without fixing the cause.