CitiesSkylinesMods / CitiesSkylinesModWishList

Contains ideas about new mods for the Cities: Skylines game.
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Link oil/ore depletion to rate of time progression #6

Open originalfoo opened 5 years ago

originalfoo commented 5 years ago

Based on a post I saw on steam; I've got unlimited resources enabled so obviously haven't seen this myself.

Describe the bug

The only thing i noticed is that recourses get depletted within one day - yea, that can be cured with just turning infinite recourses on, but still :/

Maybe rate of resource consumption needs linking to average (between day/night) RT game speed?

Additional mods

n/a

Game log file

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Screenshots (optional)

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dymanoid commented 5 years ago

Real Time does not affect resource extraction, logistics, and processing in any way. Of course, if you play e.g. at speed 2, there is a possibility that resources will be depleted within one day. But this is how the game works, it's not only about resources.

originalfoo commented 5 years ago

Correct, RT doesn't currently change anything in that respect, but perhaps it should?

Anyone not using the base game infinite resource mod would expect that resource extraction rate would "make sense" when RT is applied. If RT adjusted extraction rates based on speed setting, that would be a good thing, particularly with all the attention Industries are getting at the moment.