Closed winxuser closed 2 years ago
Why do you ignore Incompatibility message??
* (local) TM:PE 11.6.5.2 TEST
! 1637663252 TM:PE 11.6.4.8 STABLE
Info 22.2979794: Scan complete: 1 incompatible mod(s) found
its made no difference, i have unsubscribed from the steam version and its made no difference
Unsubscribe, restart game if unsubscribed from in-game, try again, upload new TMPE.log. It's near impossible that won't work.
new tpme log added, still had the same issue, just not as bad, i had recompiled it again before this log
What Simulation accuracy
value you've set in game? Is it the same? Test Very High, anything lower will result in lower accuracy (obviously) so more vehicles may ignore the sign (may not see other vehicles approaching the intersection)
Edit: log looks ok now no issues (besides reset of xml loading because of switch from Stable version).
set on very high, aggression is on strict, cars coming up to round about still try to enter blocked junction, even though that policy is turned off and giveway sign added
Could you record short clip showing the problem?
https://user-images.githubusercontent.com/2645165/166123556-13753857-1cc1-43e3-87da-0a49eb5b879c.mp4
thats only a small clip, but if i was to record longer you would be able to see more of it
That behaviour you see (car entering roundabout if should yield) is pretty normal considering all possible options in those condition. The main problem here is congested roundabout which forces vehicles with priority to stop. Yielding vehicle is allowed to enter junction if:
I suggest enabling enter blocked junction inside of roundabout so vehicle with priority won't stop before intersection.
The code for priority behavior was not touched in past year or so, it's exactly the same as in Stable version (yet). I'm working on accuracy improvements to eliminate such situations. -> https://github.com/CitiesSkylinesMods/TMPE/issues/1229#issuecomment-1030912846
Describe the problem
Using Steam stable Traffic Manager, everything works fine with priority signage. With a self compiled version from master branch, all priority/yield is not adhered to, turning on and off give-way does nothing.
This could be an issue from my compiling but i have tried to reinstall VS a couple times with .net framework 4.8 and 3.5 and issue still persists.
Log files
https://drive.google.com/drive/folders/1Fvu2WERDM28w5mUfIZ5otCXF8SJh4I6u?usp=sharing
this folder contains output and tmpe logs from both steam downloaded tmpe and self compiled. if link doesnt work please comment