Closed kianzarrin closed 2 years ago
It describes the issue occurs for roads without sidewalks, but... default highway road neither has a sidewalk 🤷♂️ It may not be needed by looking at the code, I think 🤔 See #1543
It describes the issue occurs for roads without sidewalks, but... default highway road neither has a sidewalk
is there a contradiction in the statement above?
I have seen that ppl spawn at highway outside connections at jump on a vehicle IIRC.
In any case I do need to run some tests.
I have seen that ppl spawn at highway outside connections at jump on a vehicle IIRC.
My point was that sidewalk is not required for outside connection roads to work correctly so saying that missing sidewalk could cause issues is a bit weird IMO. I also need to run some tests.
@krzychu124 did you read the description completely? he is aware that this problem does not happen with one-way highways that don't have sidewalk.
This behavior also happens at ALL outside connections. Most outside connections are one way out, however, and also these outside connections have no sidewalk either ... Path Manager FAILS (because the road segment is one-way or there's no sidewalk or whatever), and then the citizen then goes away.
reproduced problem:
This is with the crazy tourist fix mod enabled:
The mod does not work
since the original mod does not fix the problem I close this.
This mod is 2 simple patches only. we should and easily can bring it to TMPE: https://steamcommunity.com/sharedfiles/filedetails/?id=1759269367 https://github.com/chronofanz/CrazyTouristFix/blob/3132af53f4aa30e45302cc1a3a8166a4f37cd8b4/CrazyTouristFixMod.cs#L58
EDIT: I need to run some tests though to prove its needed and works.