minor fix for displaying tooltip for disabled options in the main menu
Allow u-turn on roads if outgoing roads does not allow the same vehicle category
Default vehicle restrictions should match the road vehicle category restrictions as close as possible (to be improved in the future)
Speed limits tool and overlay UI should not allow changing the limit on segments in the district with the Slow Driving policy enabled (forces slow speed)
Timed Traffic lights can control pedestrian street bollards
Fixed u-turn behaviour on sections with custom vehicle routing, fix float comparison
Skip searching for parking prop if building is connected to pedestrian zone road
Hide pedestrian crossing toggle on pedestrian streets
Don't show pathfind updater message if mod is used for the first time on existing savegame
Fixed traffic lights visual state code according to vanilla changes
Rewritten VehicleAI.CalculateSegmentPosition to transpiler, added CustomCaclulateTargetSpeed without check for SlowDriving policy and fixed incorrect calls for Train and Tram
Improved compatibility of target speed calculations for Bus and Trolleybus AI
Version 11.7.0.0
VehicleAI.CalculateSegmentPosition
to transpiler, addedCustomCaclulateTargetSpeed
without check forSlowDriving
policy and fixed incorrect calls for Train and Tram