Open originalfoo opened 5 years ago
As per issue from original TMPE repo, it would be super-cool if a 'conflict score' could be displayed for a junction (or even multiple junctions if there was some way to select more than one at same time).
I love this idea. How would that diagram look if we add more lanes to it, say that every road segment has 6 lanes. Wouldn't be too complicated to read that?
Yes, even with just a two lanes it can be hectic, for example:
So it would probably require some sort of 'display on mouse hover' feature. So if I hover over a lane on a road at a junction, the collision points relating to that lane are shown but others not?
Just spotted this mod over at Transport Fever: https://steamcommunity.com/sharedfiles/filedetails/?id=1677155073
Normal intersection:
Roundabout intersection:
Would it be possible to depict conflict points within junctions?
In other words where a lane connector crosses another lane connector, that would be considered a conflict point.
Real-life road design involves this sort of stuff too:
In order of importance:
This would help a lot at complex junctions. I assume there are vector collision functions available that could be used to determine the various conflict points?
However, it would require that all lane connectors be displayed, even on un-customised junctions. Maybe as thin grey or white lines to depict 'default connections' (where applicable, ie. for lanes not yet customised)?
It could be implemented so that the default lines (where applicable) and conflict markers would only appear when zoomed in and would auto-hide when zoomed further out?