CitiesSkylinesMods / TMPE

Cities: Skylines Traffic Manager: President Edition
https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252
MIT License
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Possible parking issue with "Parking Roads" assets #423

Closed originalfoo closed 2 years ago

originalfoo commented 5 years ago

Details

Using LABS 10.21.1 STABLE 10.20 <-- that's the problem

leaderofthemonkeys (Paradox):
i've been having problems recently w parking, cars just won't park in parking spaces, no matter what i do they won't use them on street-parking is a-ok but my parking lots remaiuin empty (yes, parking ai is on) it's super late, about to go to sleep, so not sure what you want to analyze this

Later:

i investigated a bit more, seems like it's only badi_dea's parking spaces
https://steamcommunity.com/sharedfiles/filedetails/?id=1293869603

Logs

output_log.txt 239,000+ lines!!! by far biggest log file I've ever seen

TMPE.log

Save game

QuickSave20190709233553843.zip

Note: Looking at the log file, lotm has 64GB RAM, so I suspect you'll need massive page file to load that savegame. There are truly insane numbers of workshop assets.

Mods

Bold lines are potentially broken / outdated mods (unlikely to be cause of the issue above, but flagging them up anyway).

Note: Roads United Core+ breaks toll booths; there are some mods that require it (highlighted bold) which should be disabled or removed.

Will update lotm about issue then close ticket.

originalfoo commented 5 years ago

Needs to switch to LABS version which has the parking fixes.

originalfoo commented 5 years ago

She was apparently using LABS when the issue occurred, but had switched to STABLE in hopes it would fix issue. Suggested to 'Clear Traffic' after switching back LABS as workshop users have stated that solves any remaining parking issues they had.

originalfoo commented 5 years ago

Reopening - the issue still persists with LABS 10.21.1

It's specifically the badi_dea assets, which , apparently use a custom AI (and thus likely not picked up by TM:PE parking AI):

100% sure i'm using labs, cleared traffic, still no dice
but since it doesn't effect any other parking i'm guessing it is just those parking lots.
badi_dea said "mine are using dummy AI, maybe a mod is altering the behavior of that AI?"
it worked before, but when i switched to labs for the first time it's been broken ever since
even if i move back to stable

originalfoo commented 5 years ago

aubergine18Yesterday at 12:47 Badi_Dea Which AI does your parking lot road parking assets use? Badi_DeaYesterday at 16:11 I believe it was dummy AI - have you been talking to LOTM?

originalfoo commented 5 years ago

Tagging #280 , #479

originalfoo commented 5 years ago

Found an older issue relating to Parking Lot Roads - apparently the problem started after Campus update: #352

originalfoo commented 4 years ago

Another report, this time re: LABS:

t1a2l: I have tmpe labs, i build a big parking near my zoo but no one use it... parking roads

Also, the problem is also present on v11 ALPHA too. Maybe not as bad, but cars certainly avoid the parking lot roads.

originalfoo commented 4 years ago

Roads United Core has been flagged as potential cause of this issue (unconfirmed).

image

krzychu124 commented 2 years ago

@aubergine10 still valid issue?

originalfoo commented 2 years ago

I'm not noticing any issues in-game with this, although I never really encountered the problem even when users were reporting it.