Open kianzarrin opened 4 years ago
I vaguely remember that the vanilla traffic lights gets even more stupid if there is no straight segment.
I totally agree that default traffic lights should be more intelligent.
Turn on red feature can be applied to whole city via TM:PE mod options (Policies tab I think?), so does not need setting per junction in that scenario.
Also, what about vanilla traffic lights when there are roads with dedicated turning lanes?
Turn on red feature can be applied to whole city via TM:PE mod options (Policies tab I think?), so does not need setting per junction in that scenario.
No this is not what I am talking about. Turn on red is slower than genuine green light. Sorry if it is not clear I tried to make a video to explain what I am talking about but the game crashed for half an hour and I gave up.
What I mean is that if there are no cars coming from the other roads because they have red light, then turning right should have a green light.
Aren't you forgetting the pedestrian crossings? During phase 2, pedestrians can cross the road with the trees, so the default makes sense to me.
@graup in a + junction vanilla traffic lights have 2 phases and cars always go over pedestrian crossings the road. so that is not a problem.
Sorry for the late response. I took me a while remember this.
@kianzarrin Ah, yeah, makes sense. I was thinking that if turning-right was green, pedestrians would be red. But of course, they can both be green.
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