With the creation of the server administration page, we now have code that generates visuals that displays the relationships between server nodes and the master server.
This code has a great deal of reuse for both the display and administration of in game players, and the display of relationships between game units and there command structure.
For the core gameplay of AWF we frequently require to display the relationships between units, locations, commanders and other in game features/objects.
This task is to create the pre-alpha code module.
Produce the following results:
Create a module that:
[ ] Displays the connection between children and there parents
[ ] Straight LineString from children to parent.
[ ] Floating corner icons that show max the extents/bounds of the encompassed hierarchy objects.
[ ] Has a variable style choices, imported from the master style function
[ ] Update the server administration page to use this new code.
With the creation of the server administration page, we now have code that generates visuals that displays the relationships between server nodes and the master server.
This code has a great deal of reuse for both the display and administration of in game players, and the display of relationships between game units and there command structure.
For the core gameplay of AWF we frequently require to display the relationships between units, locations, commanders and other in game features/objects.
This task is to create the pre-alpha code module.
Produce the following results: