CitizenFoffie / ob-framework

OPENBLOX has been replaced with ob-framework. This engine can simulate 2015M, 2015E, 2014L, 2014M, and 2014E. (for now) https://www.roblox.com/library/7467219669/OPENBLOX-Framework
GNU Affero General Public License v3.0
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Requested module experienced an error while loading - [BUG] #2

Closed emeraldsucksss closed 1 year ago

emeraldsucksss commented 1 year ago

Describe the bug "17:01:25.973 Requested module experienced an error while loading - Server - Script:1" --Output

To Reproduce Steps to reproduce the behavior:

Expected behavior Load the framework after putting "require(script.Parent:WaitForChild("MainModule")):Load("2014M")" in an empty script on ServerScriptService like what it told me Screenshots image image image

Desktop (please complete the following information):

Additional context

Komodo794 commented 1 year ago

Did you by any chance rename the loader? @emeraldongithub

emeraldsucksss commented 1 year ago

No but I found out why it wasn’t working I loaded it on an old place

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From: @.> Sent: Saturday, 18 February 2023 10:07 pm To: @.> Cc: @.>; @.> Subject: Re: [CitizenFoffie/ob-framework] Requested module experienced an error while loading - [BUG] (Issue #2)

Did you by any chance rename the loader? @emeraldongithubhttps://github.com/emeraldongithub

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Komodo794 commented 1 year ago

make sure you are loading it like this

local obFramework = require(script.Parent:WaitForChild("MainModule")) obFramework:Load("2015E")

also make sure your game is set in R6 @emeraldongithub

Komodo794 commented 1 year ago

oh, i didn't see your message you sent me, my bad

CitizenFoffie commented 1 year ago

Solved

PizzaLuigi647 commented 1 year ago

i might be late to this (if so well sorry then), but it sometimes might (also) be due to the SoundService being named "Soundscape" in (most) old roblox games instead due to the nature of old roblox games being different from now a days roblox, anyways just change renaming "Soundscape" To "SoundService" might fix the problem i think.