Closed MusicScore closed 2 years ago
Hi, I'm 4 months late and not a dev, but I'm assuming the shulker never opened up the box it's in, right?
If it's still hiding in it's shell the game kinda sees it as a block entity. So there's no rotation due to it being seen as a block.
If it's set to attack by using Sentinel or another plugin, the mobs head (seen when it opens up) might rotate when it attacks. I don't know, I'm too busy levitating to see if it's moving or not.
If my memory of four months ago is correct, I did open the Shulker's box. But it's been 4 months past, and an update or two, and I haven't confirmed if this is still a problem in the latest build.
I tried making the shulker use sentinel to attack me. Only ended up making the server crash because since it's a block it can't move and the server is freaking out....
So unless it can move on it's own and not forced by a plugin, then looking should work.
Edited: I just got done removing the trait sentinel from the shulker... It still doesn't move on 1.12.2, when you use /npc look though.
Seems like the way yaw is handled for Shulkers is a little bit weird, I haven't been able to get them to look at an arbitrary location yet but they will look if you randomly move their yaw around.
Related to #1459
Shulkers on current version (Spigot 1.14.2 and Citizens 1695) will rotate yaw correctly.
However, pitch does not rotate at all, and whenever lookclose
is enabled, the shulker will spam a sound effect. (Likely whatever call rotates the shulker also causes the sound effect)
The pitch does change now it seems.
Spigot 1.12.1 (git-Spigot-65e8124-bde2a93), Citizens2 build 1494.
When I run
/npc look
, Shulkers don't rotate their heads.