Closed Lyesmith closed 6 years ago
Got this too, seems to add another one after resetting as well so now i've got 2 armor stand nameplates under the npcs.
Seems like an issue with denizen? @mcmonkey4eva
That command just triggers the PlayerAnimation.SIT
animation on the NPC, any issues with armorstands from that are caused by the armor stand generation logic in PlayerAnimationImpl
in Citizens2.
It's probably that server restarts don't cause running tasks to cancel? And thus the armor stand NPCs generated don't remove themselves. Might be good to have temporary NPCs placed into a secondary registry or otherwise made to not save themselves...
should be fixed in latest dev build via https://github.com/CitizensDev/Citizens2/commit/e4f059683a3f111e34c35589177c39fe512ecb1b
Possible bug? Current Minecraft and Citizens2. I used
/ex animate n@<NPCNAME> animation:sit
to make some NPCs sit. After the nightly server restart, they all now have "Armorstand" nameplates hovering underneath them. I asked in the Discord if there was a way to toggle those off and on, he suggested I report it as a possible bug. If any other info is needed I'll be happy to provide it.