Closed boredofnames closed 4 years ago
You might want to consider Sentinel if you want combat-ready followers https://github.com/mcmonkeyprojects/Sentinel/blob/master/README.md
Okay, thanks for the link and support, I'll try that. I wasn't sure if this was intended or not, as it works for other mobs, so I figured I'd post my findings.
Follow protect mode should be fixed for projectiles in build 1779+ by https://github.com/CitizensDev/Citizens2/commit/d0dcb235b3282f943e8079fc7eca551adcad1086
The output of command
/version
on my server is: Paper version git-Paper-226 (MC: 1.14.4) The output of command/version citizens
on my server is: Citizens version 2.0.25-SNAPSHOT (build 1777)NPCs with passive set to false, or follow mode set to protect, will not aggro/attack ranged mobs (skeleton, pillager, etc).