Open braddoro opened 10 years ago
I see this as being two separate generators; a mundane item generator and a loot generator.
Loot generator would pull from magic items, mundane items, and currency generator (possibly even a gem generator) and provide a full list.
Yes gems as well. I forgot to add those. I specifically don't want silver, gold and plat in this list.
I would not mind making levels so higher level fights make better gear but I don't care about that. What I envision is that I generate the list and the the players will roll or make declarations about the gear. you get some rope. roll a dice to find out how long it is. It may be 1 foot or 100 feet. Or 1 arrow or 25 Arrows
On Fri, Mar 21, 2014 at 6:50 PM, Jesse Morgan notifications@github.comwrote:
I see this as being two separate generators; a mundane item generator and a loot generator.
Loot generator would pull from magic items, mundane items, and currency generator (possibly even a gem generator) and provide a full list.
Reply to this email directly or view it on GitHubhttps://github.com/CityGenerator/Megacosm-Generator/issues/39#issuecomment-38332418 .
PGP Public Key ID: 97034502 Encryption keeps your business your business.
loot generator would be a variation of the magic generator but just random non magic loots. I could put in a range of items to be generated say 4-7 items and it would generate them. Perhaps a small percentage chance of something magic could happen.