CityGenerator / Megacosm-Generator

A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.
GNU General Public License v2.0
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RogueDungeon tunnels stop when they cross #50

Open morgajel opened 10 years ago

morgajel commented 10 years ago

When tunnels run across an existing tunnel, give them a 50% chance of stopping.

Not sure how to calculate this yet.

morgajel commented 10 years ago

Tunnel corners seem to be an issue; they overlap at corners and then stop :/