Closed aberke closed 5 years ago
2.function to get random node from zombie land see https://github.com/CityScope/CS_Cooper-Hewitt/commit/65cbf1fffd182e519a56b5ff6ef74bd55eb00765
Issue almost closed however how we need to test it on the table (which is not really possible in the current "state" of the physic table)
Potentially done in 65f5020
Need to test it on the table (see #55 ) (with only one building for instance) Right now only agent having a rID of oID greater than 18 are coming or going to zombie land
Nice!
We need two new functions:
Either Alex or Arnaud will do this.