Don't know where it comes from however I notice a non smooth motion of the agent in the current master version.
I played with the number of Agent and it seems still weird.
The weird thing also is that moving (dragging) the processing editor has an impact on the smoothness of the agent.
It might be coming from the multi threading but I am not sure at all. That raises the BIG question are we sure we want to multi thread this not so big simulation? What about testing a version with a single thread and see how it's behave? I mean Andorra is running smoothly 1000+ agent ina single thread mood.
Don't know where it comes from however I notice a non smooth motion of the agent in the current master version.
I played with the number of Agent and it seems still weird.
The weird thing also is that moving (dragging) the processing editor has an impact on the smoothness of the agent.
It might be coming from the multi threading but I am not sure at all. That raises the BIG question are we sure we want to multi thread this not so big simulation? What about testing a version with a single thread and see how it's behave? I mean Andorra is running smoothly 1000+ agent ina single thread mood.