CityScope / CS_Cooper-Hewitt

meta repo/sandbox repo for keeping everything related to the Cooper Hewitt exhibition
5 stars 2 forks source link

System slows down dramatically when Unity Gets into the scene #82

Closed LAAP closed 5 years ago

LAAP commented 5 years ago

Dear @popabczhang @yasushisakai @Carsonsmuts @RELNO

As I have explained on issue #81, the System slows down dramatically when Unity Gets into the scene.

Solutions:

1) Improve framerate or other heavy stuff from unity

2) Have two computers

3) Others...

Carsonsmuts commented 5 years ago

And you are absolutely 100% sure it is Unity and not Processing, or both? You have run system activity tests with various configurations of both softwares compiled properly?

The other day I compiled Unity and ran it just fine.... resources were all low at 4k, until the Processing sketch was launched.

I then quit Unity and system resource were still high with only processing running.

Unless things have changed, and you are in fact running a compiled version of Unity with the correct compilation settings to offload work to GPU correctly then it could still be the Processing sketch.

yasushisakai commented 5 years ago

I will do a performance monitor process tomorrow morning.

Carsonsmuts commented 5 years ago

Yes, I saw massive improvements with the correct build settings.

popabczhang commented 5 years ago

I will investigate tomorrow. Before I leave today. The machine was running Unity(compiled/built app, but not the editor), Carson's slider and Ariel's scanner. It was very smooth. Unity has framerate of 200 + fps. Let's double check what is the issue together tomorrow.

On Wed, Nov 14, 2018 at 7:52 PM LAAP notifications@github.com wrote:

Dear @popabczhang https://github.com/popabczhang @yasushisakai https://github.com/yasushisakai @Carsonsmuts https://github.com/Carsonsmuts @RELNO https://github.com/RELNO

As I have explained on issue #81 https://github.com/CityScope/CS_Cooper-Hewitt/issues/81, the System slows down dramatically when Unity Gets into the scene.

Solutions:

1.

Improve framerate or other heavy stuff from unity 2.

Have two computers 3.

Others...

— You are receiving this because you were assigned. Reply to this email directly, view it on GitHub https://github.com/CityScope/CS_Cooper-Hewitt/issues/82, or mute the thread https://github.com/notifications/unsubscribe-auth/ACrA-KyrqEk96WX-yoFotbF9_EQfg2mUks5uvLrXgaJpZM4Ye3w2 .

--

YAN ZHANG "RYAN"

PH.D. STUDENT, ASSISTANT RESEARCHER MEDIA ARTS & SCIENCES, MEDIA LAB MASSACHUSETTS INSTITUTE OF TECHNOLOGY

M.S. ADVANCED ARCHITECTURE DESIGN COLUMBIA UNIVERSITY IN THE CITY OF NEW YORK

20 AMES STREET, BUILDING E15-368 CAMBRIDGE, MA 02142

1(917)767-3589 POPABCZHANG@GMAIL.COM

RELNO commented 5 years ago

merged into https://github.com/CityScope/CS_Cooper-Hewitt/issues/83