Closed agrignard closed 4 years ago
Right now the droplet features is implemented as follow:
species droplet skills:[moving]{ int live_span <- droplet_livespan update: live_span - 1; int size<-14+rnd(200); aspect base{ draw circle(size/1000) color:rgb(size*1.1,size*1.6,200,50); } }
ask people{ create droplet{ location<-myself.location+ {rnd(-droplet_distance,droplet_distance),rnd(-droplet_distance,droplet_distance)}; } } ask droplet where (each.live_span <= 0) {do die;}
Wold be nice to have something more realist, even in 3D, @tnguyenh I think some cool mathematical equation could be useful here
In will impact also #108
Duplicated with #92
Right now the droplet features is implemented as follow:
Wold be nice to have something more realist, even in 3D, @tnguyenh I think some cool mathematical equation could be useful here
In will impact also #108