Closed squareblob closed 4 years ago
Did you test whether this properly migrates them back?
Yes. On my test server which had both player head pearls and ender exile pearls everything appeared to migrate properly. All the pearls were repairable/freeable/locatable/kept their exclusion radius and every other property I tested behaved as expected.
Note that the pearls only migrate when createItemStack
or validateItemStack
are called so you would not be able to instantly " revert all git changes then to go back to the original state" (This is the same behavior as the initial PR (#59) but with migration direction reversed).
Ok sounds good
Fixes #60
An alternative fix would be to set the skull meta with appropriate base 64 encoding. The skin should then remain static and only lag on initial migration