Closed CivTopWolf closed 4 years ago
This change removes one line from the code that causes the automatic button press upon a successful transaction to not work if the button's host block is a dropper or dispenser. This shouldn't do anything nasty, after all, the old code didn't include such a check and it seemed to be fine.
Thanks for the contribution
Staged and will be deployed with next restart
Fix an issue where if a dropper was directly behind a shop chest, and a button was attached to that dropper, the dropper would not activate upon a successful transaction. This limitation disallows certain useful shop designs.