CivMC / FactoryMod

Configurable factories for automating item production - Built for Paper 1.16.5
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Factories will consume charcoal without finishing the recipe #40

Open okx-code opened 1 year ago

okx-code commented 1 year ago

Repro steps:

  1. Make a charcoal factory, and place a second chest next to it.
  2. Configure factory I/O to make one chest input, and one chest output
  3. Put one stack of logs in the input chest
  4. Fill up the output chest with charcoal less one stack (very important)
  5. Start the factory, it will use 4 charcoal and then stop. The input will not be consumed.

Expected behaviour:

  1. The factory doesn't start. This is currently only the case if the output chest is completely full.

This caused me to waste a lot of charcoal trying to automate charcoal production. I don't think this was tested with multiple output stacks.