Open KieronWiltshire opened 2 years ago
Would need to ask @wingzero54 first as to whether either/both of those things are legal and to what extent.
I would accept pull requests that implement this, but current priorities are improving the performance and other issues that appeared during use.
Waypoint synchronization is tracked in #35 already so I've renamed this to be about player locations specifically. For other requests please open new issues individually.
Hmmm, while I can see a use case for MapSync knowing where each of its connected players are located so that it can optimise sending closest-chunks first, I don't think it's within the scope of MapSync to synchronise player locations between players... that's treading into Synapse / Nexum / Interpol territory. Synapse is already open source. It would be better, in my opinion, to update that instead.
Would it be possible to add in other things such as waypoints and player locations?