Closed ProgrammerDan closed 8 years ago
Can one of the admins verify this patch? Type 'ok to test' to test.
@Erocs Should be better, thanks for the suggestion.
@Rourke750 indicates there's another area to fix; I'll catch that in a pull later as it will require further testing.
Build is on civtest.
LOL, oh man. I need to start sleeping again.
Sleep is for the weak, or at least that's what I tell myself every morning at 4.
With some luck, perhaps that did it. Man, batting 1000 today.
Seems legit.
weird that clahub is complaining, definitely signed it. In any case, it's up on civtest (x3)
initial testing indicates the fix is good.
@ttk2 your discretion, can stage this fix now or wait for me to investigate the other bit Rourke wants; that might take longer.
Ttk u can stage.
Staged
oh hey this is whats causing restart to hang
On Thu, Nov 12, 2015 at 8:28 PM, erocs notifications@github.com wrote:
http://build.civcraft.co/job/Citadel-master/192/artifact/target/Citadel-3.3.5.jar
— Reply to this email directly or view it on GitHub https://github.com/Civcraft/Citadel/pull/142#issuecomment-156302256.
That doesn't make sense. This code change is 100% passive and only impacts the execution of /ctacid -- nothing else, no database changes, and it definitely doesn't check for Ghost blocks.
So unless there's another upstream patch that went out, this patch for sure isn't causing the hang.
Cleaning up some code that can cause "ghost" reinforcements.