Closed ProgrammerDan closed 8 years ago
The current system is intentional. Is this configurable? On Mar 14, 2016 1:19 AM, "Daniel Boston" notifications@github.com wrote:
From @Vastitas https://github.com/Vastitas -- allows optional display
of health as a percent instead of just poor/well etc.
You can view, comment on, or merge this pull request online at:
https://github.com/Civcraft/Citadel/pull/175 Commit Summary
- Adding ability to show health as percentage
- Increment pom
- Corrected import, method imprint
File Changes
- M config.yml https://github.com/Civcraft/Citadel/pull/175/files#diff-0 (2)
- M pom.xml https://github.com/Civcraft/Citadel/pull/175/files#diff-1 (2)
- M src/vg/civcraft/mc/citadel/CitadelConfigManager.java https://github.com/Civcraft/Citadel/pull/175/files#diff-2 (4)
- M src/vg/civcraft/mc/citadel/reinforcement/PlayerReinforcement.java https://github.com/Civcraft/Citadel/pull/175/files#diff-3 (19)
Patch Links:
- https://github.com/Civcraft/Citadel/pull/175.patch
- https://github.com/Civcraft/Citadel/pull/175.diff
— Reply to this email directly or view it on GitHub https://github.com/Civcraft/Citadel/pull/175.
Could you change the default in the config and internally to false?
Ah yeah, my bad, meant to change it to default "false".
@rourke750 Totally configurable. Easily disabled.
I'll rebase.
Do you want to rebase or should we just merge this?
rebased. if build is good should be good to merge.
From @Vastitas -- allows optional display of health as a percent instead of just poor/well etc.