Every so often at specific intervals of breaking reinforcement that is not on the same group the percentage of health for the block displays a repeating number after decimal point. I understand this is probably fairly low on the issue board but thought I might bring it up for later patching.
Every so often at specific intervals of breaking reinforcement that is not on the same group the percentage of health for the block displays a repeating number after decimal point. I understand this is probably fairly low on the issue board but thought I might bring it up for later patching.