Closed ProgrammerDan closed 8 years ago
Longer first example:
Ah yeah, nice catch. The Dialog API I made assumes you only have one dialog open at a time, but the underlying Bukkit stuff allows you to have multiple ones queued up and I forgot to close the existing one if a new one is opened.
Should be fixed by https://github.com/Civcraft/CivModCore/commit/a32702eae924b0e050b976da401f70f81fbf2d04
and
Basically if you "cancel" the prior prompt, the next prompt does whatever the prior prompt was asking to do...