Closed suirad closed 8 years ago
Can one of the admins verify this patch? Type 'ok to test' to test.
You can actually remove that completly. It's a leftover from reinforcement decay (which was initially in NameLayer) and there is no good reason to preload all groups of a player.
Works for me. I'll swap it when I get back from getting food.
On Sat, Aug 13, 2016, 11:05 PM Maxopoly notifications@github.com wrote:
You can actually remove that completly. It's a leftover from reinforcement decay (which was initially in NameLayer) and there is no good reason to preload all groups of a player.
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So now we can just check for player group existence on first login and otherwise not touch groups on login?
Yes since they get loaded on first use and then cached
On Sun, Aug 14, 2016, 6:55 AM ttk2 notifications@github.com wrote:
So now we can just check for player group existence on first login and otherwise not touch groups on login?
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Update commit, should be good to merge.
This should give a speed increase to logins. It will put group loading on the next tick.