Civcraft / RealisticBiomes

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enable glowstone on saplings #4

Closed WildWeazel closed 9 years ago

WildWeazel commented 9 years ago

Glowstone will give all saplings 75% of base growth (0.75% jungle, 3% others)

Notably allows oak trees to be grown in the End

ttk2 commented 9 years ago

This is fully updated with the live code now? On Oct 22, 2014 2:58 PM, "Travis Christian" notifications@github.com wrote:

Glowstone will give all saplings 75% of base growth (0.75% jungle, 3% others)

Notably allows oak trees to be grown in the End

You can merge this Pull Request by running

git pull https://github.com/WildWeazel/RealisticBiomes master

Or view, comment on, or merge it at:

https://github.com/Civcraft/RealisticBiomes/pull/4 Commit Summary

  • Merge pull request #9 from Civcraft/master
  • enable glowstone on saplings

File Changes

Patch Links:

— Reply to this email directly or view it on GitHub https://github.com/Civcraft/RealisticBiomes/pull/4.

WildWeazel commented 9 years ago

It is complete, only a minor config change

ttk2 commented 9 years ago

what about the two tree types that where growing really quickly, could we get a fix for that as well?

On Wed, Oct 22, 2014 at 2:59 PM, Travis Christian notifications@github.com wrote:

It is complete, only a minor config change

— Reply to this email directly or view it on GitHub https://github.com/Civcraft/RealisticBiomes/pull/4#issuecomment-60145434 .

WildWeazel commented 9 years ago

Not trivially. It's been tried about 3 times, I don't know what's missing.

ttk2 commented 9 years ago

really? that's strange, anyways I will put this on Civtest in the morning so I don't forget to include it in the changelog

On Wed, Oct 22, 2014 at 8:14 PM, Travis Christian notifications@github.com wrote:

Not trivially. It's been tried about 3 times, I don't know what's missing.

— Reply to this email directly or view it on GitHub https://github.com/Civcraft/RealisticBiomes/pull/4#issuecomment-60180128 .

ttk2 commented 9 years ago

there we go, staged for next restart

On Wed, Oct 22, 2014 at 10:06 PM, justin kilpatrick < kilpatrickjustin@gmail.com> wrote:

really? that's strange, anyways I will put this on Civtest in the morning so I don't forget to include it in the changelog

On Wed, Oct 22, 2014 at 8:14 PM, Travis Christian < notifications@github.com> wrote:

Not trivially. It's been tried about 3 times, I don't know what's missing.

— Reply to this email directly or view it on GitHub https://github.com/Civcraft/RealisticBiomes/pull/4#issuecomment-60180128 .

WildWeazel commented 9 years ago

uh, it's not merged

ttk2 commented 9 years ago

well my diff between this one and the live config turned up several differences, interesting, oh well, will merge and put online

WildWeazel commented 9 years ago

Hm, mine was based on what's in this repo. What's different on yours? Maybe you should update this one with your version.

ttk2 commented 9 years ago

just some minor junk, we will see if it was important.

On Sun, Oct 26, 2014 at 1:31 PM, Travis Christian notifications@github.com wrote:

Hm, mine was based on what's in this repo. What's different on yours? Maybe you should update this one with your version.

— Reply to this email directly or view it on GitHub https://github.com/Civcraft/RealisticBiomes/pull/4#issuecomment-60526886 .