Closed smackedlol closed 9 years ago
did you configure your mysql db?
The RealisticBiomes config or the actual mysql db? Because I'm just using the default configuration for mysql.
Here is info from further up the log.
[15:28:52] [Server thread/INFO]: [RealisticBiomes] Enabling RealisticBiomes v0.6.5.0 [15:28:52] [Server thread/INFO]: [RealisticBiomes] name of logger is: com.untamedears.realisticbiomes.RealisticBiomes [15:28:52] [Server thread/INFO]: [RealisticBiomes] Persistence enabled: true [15:28:52] [Server thread/INFO]: [RealisticBiomes] Database: tekkit [15:28:52] [Server thread/INFO]: [RealisticBiomes] Logging enabled [15:28:52] [Server thread/INFO]: [RealisticBiomes] Load event minimum time to log: 5ms [15:28:52] [Server thread/INFO]: [RealisticBiomes] Unload event minimum time to log: 5ms [15:28:52] [Server thread/INFO]: [RealisticBiomes] Logging hack, log level is set to: INFO [15:28:52] [Server thread/INFO]: [RealisticBiomes] Caching entire database? true [15:28:53] [Server thread/INFO]: [RealisticBiomes] Could not update table - ignore if already updated. Error code: 1060, error message: Duplicate column name 'fruitGrowth' [15:28:53] [Server thread/INFO]: [RealisticBiomes] loading PlantChunks [15:28:53] [Server thread/INFO]: [RealisticBiomes] Finished loading all PlantChunks - time taken: 18ms [15:28:53] [Server thread/INFO]: [RealisticBiomes] is now enabled.
you setup that user and DB in mysql?
Yes I'm using root for the user.
did you make the database?
Yes database has been setup.
I am not even sure you can use root as the user, make a proper user and give them perms over the database.
Alright I'll try that.
The problem seems to have been solved after deleting the entire database and using a regular user then loading the plugin again. Edit: Never mind the problem seems to have reappeared.
Are your worlds call world
, world_nether
and world_the_end
?
This seems to be related to #30
The worlds are named differently than world, world_nether and world_the_end.
That's the problem then. See here https://github.com/Civcraft/RealisticBiomes/blob/master/src/com/untamedears/realisticbiomes/persist/WorldID.java This should probably be fixed, maybe you can get away with using UUID.hashCode() if the world does not match the three defaults...
Yeah, I think a simple fix would just to rename the worlds.
When sharding happens, no world will be named by the default scheme. This will need to be somehow fixed to allow for customized names.
I'm on it
@ArcadiaGaming .jar with (hopefully) a fix: http://civcraft.co:8080/job/RealisticBiomes-master/21/
Upon world loading I get an error Could not pass event ChunkLoadEvent to RealisticBiomes v0.6.5.0 and this stacktrace.
http://pastebin.com/dfwfQB18